Cracking the Code is a 2-part competition created by Nesta, Tata, Tata Consultancy Services and Mangahigh which aims to encourage a love of maths and problem-solving outside the formal curriculum. It’s open to KS3 and KS4 students across the UK. The competition is free to enter and participating schools receive a free 10 week licence to Mangahigh. There are many prizes up for grabs in both competitions so we invite you to get involved!


challenge 1 -

MATHS GAME PLAY

Competition

Secondary schools across the United Kingdom will battle for the ultimate mathematical glory in an online maths challenge. 


Throughout this ten day period, schools will compete against each other on Mangahigh.com to score points for a chance to be on the top 10 leaderboard, to win cash prizes for maths programmes in their schools and for students to earn medals.

challenge 2 -

MATHS GAME DESIGN Competition

Schools are invited to encourage their KS3 students to work together in teams of 4-6 to design a 2D, level-based, maths computer game for students across the globe to play to improve their maths skills. 


The top 10 game designs will be invited to an exciting awards ceremony in London where the students will pitch their ideas to our expert panel of judges. The winning student team will then have their game brought to life by Mangahigh and played by students all around the world!


Battle it out against your classmates and students across the UK to complete online maths games and become the ultimate maths champion!


Schools can win:

1st prize - £1,000

2nd prize - £500

3rd prize - £250

4th-10th prizes - £100 each

The final winning team will be

announced on the day at the event

and will have their game

made by Mangahigh.

how to get involved

register

You can get involved by simply registering on our competition website.

Competitions begin!

Both challenges start on the 19th March so students can start earning points and competing on Mangahigh.com. Alongside this they can start to come up with some ideas to implement in their own game design.


maths GAME PLAY

deadline

The Maths Game Play Competition ends on 29th March where the top 10 schools will win prizes. Students who score over 200 points on Mangahigh will also win a real medal and certificate.

maths game design

deadline

All entries for the Maths Game Design Competition need to be submitted by 10th May for judging. The games designs should adhere to the written guidelines and use the game design template to communicate their ideas.


awards ceremony

The top 10 ideas will be invited to the awards ceremony in London to pitch their ideas to our panel of experts. The winner will be announced at the event and their winning game will be designed and shared around the world.


eligibility

Maths Game Play Competition

  • Schools must be based in the United Kingdom

  • Schools must be Secondary Schools (KS3 and KS4
)
  • We recommend a minimum of 50 students participating to get the most out of the competition.


why should i take part?

Get your students excited about maths

Encourage

teamwork

Develop student’s

maths skills

Both challenges have been designed to promote maths to secondary school students of all mathematical capabilities. The challenges will encourage them to use both their logical and creative skills to get involved in a competitive and fun environment.


Whether it’s uniting students to raise their school’s point score, or working closely together in their game design teams, both challenges encourage your students to think outside the box and work together to achieve their goals.


Regardless of your students’ maths capabilities, both challenges have the scope to include all ranges of skill level and development, which can help increase your students’ performance and motivation.

Maths Game Design Competition

  • Teams must be based in the United Kingdom

  • Teams must be KS3 only (Ages 11 - 14)

  • Teams must be between 4 and 6 students
  • Only one template submission per year group in each school

About cracking the code

Cracking the Code is part of Maths Mission, a partnership between Tata Limited, Tata Consultancy Services and Nesta, aiming to find innovative new ways to improve problem-solving and maths skills. This year Maths Mission has teamed up with Mangahigh to provide a 2-part challenge for secondary students which aims to encourage a love of maths and problem-solving outside the formal curriculum.

nesta

tata

FOUNDING PARTNER

FOUNDING PARTNER

Nesta is a global innovation foundation. We back new ideas to tackle the big challenges of our time, making use of our knowledge, networks, funding and skills. We work in partnership with others, including governments, businesses and charities. We are a UK charity that works all over the world, supported by a financial endowment. To find out more visit www.nesta.org.uk.

Having established Tata Limited in 1907 to represent the group in Europe, Tata now has 19 companies operating across the continent, with a combined workforce of over 65,000. These companies include: Jaguar Land Rover; Tata Steel Europe; Tata Motors; Tata Consultancy Services (TCS); Tata Global Beverages (including Tetley Tea); Tata Chemicals and Taj Hotels. European markets with a key Tata presence include; the UK, France, Germany and the Netherlands.

Tata Consultancy Services

mangahigh

SUPPORTING PARTNER

Tata Consultancy Services is an IT services, consulting and business solutions organization that delivers real results to global business, ensuring a level of certainty no other firm can match. TCS offers a consulting-led, integrated portfolio of IT, BPS, infrastructure, engineering and assurance services. This is delivered through its unique Global Network Delivery Model™, recognized as the benchmark of excellence in software development. 


A part of the Tata group, India’s largest industrial conglomerate, TCS has over 385,000 of the world’s best-trained consultants in 46 countries. The company generated consolidated revenues of US $17.58 billion for year ended March 31, 2017 and is listed on the BSE Limited and National Stock Exchange of India Limited. For more information, visit us at www.tcs.com.

Mangahigh is a digital game-based learning resource designed to help teachers teach maths and coding. Used by over 5,000 schools in 50+ countries, Mangahigh content is aligned to various international curricula and uses AI to personalise learning. The platform provides comprehensive analytics for teachers to assess the performance of a student, a class or the whole school. For more information on Mangahigh visit www.mangahigh.com.

DELIVERY PARTNER

SCHOOL registration

Teachers, to take part in the Cracking the Code challenge, simply fill in your school details below. Students do not need to complete this form.

By registering to take part in the Competition you confirm that you agree to the Competition terms and conditions and Nesta’s Privacy Notice for how your information will be used for the purpose of the Competition, and you agree to the standard terms of use and privacy policy of the Mangahigh website. Please read the terms and conditions and privacy policies before submitting your registration. 


Contact Us


Blue Duck Education, Ltd.

1st Floor, 4 Tabernacle Street

London

EC2A 4LU

020 7307 8670

support@mangahigh.com